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How to Attract 99K Loyal Community Members in the Play to Earn Project?

 

MythosWorld empowers users worldwide to connect and earn a variety of rewards simply by playing or collecting NFTs – all within MythosWorld’s ecosystem. It is a comprehensive prototype based on successful real-world and digital currencies and structures, leveraging the security and reliability of blockchain technology.

플레이 투 적립 프로젝트에서 99만 명의 충성도 높은 커뮤니티 회원을 유치하는 방법은 무엇인가요?

Goals

  • Make hype around the project and increase brand awareness;
  • Significantly increase the number of followers. Minimum 10k followers per social network;
  • Create an engaged and passionate community.

Developing and Implementing a Marketing Strategy  

 

The initial task of the NFT earn-to-play project was to create a strong and active community, which will be converted into active players and buyers of tokens. Initially, to obtain a tangible result, it was necessary to make an airdrop campaign. Social networks that were included in the airdrop: Twitter, Discord, Facebook, Instagram, and Telegram. 

 

Before launching an airdrop campaign, a strong SMM strategy has been developed to prepare social networks for the community in order to attract and retain users. During the airdrop, a community manager controlled all activities on the Telegram chat and Discord channel. The manager answered questions and managed negative comments caused by the technical issues of the platform where the airdrop was carried out as well as prohibitions applicable due to high activity on the social network.


  



Users received free project tokens if they completed tasks successfully. It was really important to exclude bots from an airdrop and bring real users only by utilizing a task where airdrop participants had to leave some comments about the project and needed improvements. 

 

Social monitoring was one of the key activities. The service monitors the web, specifically the most prominent social media channels like Reddit and Twitter. Analyze online brand image and sentiment about the project. Once we found questions or comments relevant to MythosWorld or another play to earn topics, we commented in that thread. 

 

 

 

We made 3,243 comments with the help of our social monitoring service, let people know about the game, its features and benefits below relevant tweets and mentioned the brand below the tweets of competing projects.

 

Moreover, we paid close attention to PR as it makes any project viable and creates brand awareness around the project. Our experts developed and implemented the PR strategy. Here are some examples of publications: Bloomberg, Yahoo, Benzinga, Globenewswire, Apnews, cw33

Results

  • More than 99k subscribers in total from all social networks. Moreover, it helped to create a loyal community.
  • Passionate and active fans, they published more than 100 comments per day.
  • The project is now recognizable. The ICODA team increased brand awareness. We provided users with trustworthy information about the platform and engaged them in the game and shopping on the marketplace.

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